52 if (this->value_ == 1)
79 Symmetry(
const std::array<Z2, 3> value) : value_(value) {} ;
111 Real x = p[0], y = p[1];
126 Real x = p[0], y = p[1];
139 std::array<Z2, 3> value_;
Real evaluateInverse(const Real x)
Evaluation of the inverse.
Symmetry(const Symmetry< Edge > &other)
Copy constructor.
Symmetry(const Z2 value)
Constructor with given value.
Real evaluate(const Real x)
Evaluation.
Symmetry(const Z2 ix, const Z2 iy, const Z2 ip)
Constructor with given indexes.
Symmetry(const std::array< Z2, 3 > value)
Constructor with given value.
Real2d evaluate(const Real2d p)
Evaluation.
Real2d evaluateInverse(const Real2d p)
Evaluation of the inverse.
friend Symmetry< Quad > operator*(const Symmetry< Quad > &i, const Symmetry< Quad > &j)
Composition operator.
Symmetry(const Symmetry< Quad > &other)
Copy constructor.
~Symmetry()
Default destructor.
Symmetry()
Default constructor with no argument given.
Real3d evaluatepermutation(const Real3d p, const int index)
Set< F > makeSet(uint n, const F &first,...)