#include <cell2D.hh>
Classes | |
struct | Index |
Subclass of Quad2d representing its index. More... | |
Public Types | |
typedef uint | index_type |
Public Member Functions | |
Triangle3d (Triangle &cntr, const MapTriangle3d &map) | |
virtual Triangle3d * | child (uint i) |
virtual const Triangle3d * | child (uint i) const |
Triangle & | connector () const |
Returns the triangle connector (topology) | |
Real3d | chi (Real xi, Real eta) const |
Real3d | elemMap (const Real2d &coord_local) const |
Element map from point local coordinates in 2D. | |
Real3d | vertex (uint i) const |
Returns the coordinates of the ith vertex. | |
Real3d | center () const |
Returns the center of the cell. | |
const MapTriangle3d * | map () const |
Returns the element map. | |
Triangle3d * | clone (Triangle &cntr, MapTriangle3d *map) const |
Returns a copy of itself. | |
virtual Real3d | elemMap (const Real3d &coord_local) const |
virtual Real3d | elemMap (const Real coord_local) const |
Element map from point local coordinates in 1D. | |
bool | hasChildren () const |
Returns true if there is a least one child. | |
Static Public Attributes | |
static uint | MAX_LEVEL |
Protected Member Functions | |
virtual std::ostream & | info (std::ostream &os) const |
Returns information in an output stream. | |
Friends | |
std::ostream & | operator<< (std::ostream &os, const Triangle3d::Index &i) |
A 3D cell: triangle. If a triangle is subdivided, four new children are created.
concepts::Triangle3d::Triangle3d | ( | Triangle & | cntr, |
const MapTriangle3d & | map | ||
) |
Constructor. Takes the connector cntr
and the element map map
and creates a cell.
cntr | Topological information of the triangle |
map | Element map of this triangle |
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inlinevirtual |
Returns the center of the cell.
Implements concepts::Cell2.
The element map. Maps a corner from the unit square [0,1]2 onto the element. The three vertices are (0, 0), (1, 0) and (1, 1).
xi | |
eta |
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virtual |
Returns a child. If no children exist, four new children are created. The triangle is cut into four new triangles by joining the midpoints of its edges.
i | Index of the child to be returned. |
Implements concepts::Cell2.
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virtual |
Returns a child. If no children exist, none are created and 0 is returned.
i | Index of the child to be returned. |
Implements concepts::Cell2.
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inline |
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inlinevirtual |
Returns the triangle connector (topology)
Implements concepts::Cell2.
Element map from point local coordinates in 1D.
Reimplemented in concepts::SphericalSurface3d, concepts::Sphere3d, concepts::Edge1d, and concepts::Edge2d.
Element map from point local coordinates in 2D.
Implements concepts::Cell2.
Element map from point local coordinates in 3D
Reference element is 2D, third component is omitted.
Reimplemented from concepts::Cell.
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inlineinherited |
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protectedvirtual |
Returns information in an output stream.
Implements concepts::Cell.
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inline |
Returns the coordinates of the ith vertex.
Implements concepts::Cell2.