#include <elementMaps.hh>
Public Member Functions | |
virtual Real2d | operator() (Real x, Real y) const =0 |
virtual Real | jacobianDeterminant (const Real x, const Real y) const |
Returns determinant of the Jacobian. | |
virtual MapReal2d | jacobian (const Real x, const Real y) const =0 |
Returns the Jacobian in a 2D linear map. | |
virtual MapReal2d | jacobianInverse (const Real x, const Real y) const |
Returns the inverse of the Jacobian in a 2D linear map. | |
virtual MapReal2d | hessian (uint i, const Real x, const Real y) const =0 |
virtual MapReal2d | inverseLaplace (const Real x, const Real y) const |
virtual Real | lineElement (const Real x, const uint edge) const |
virtual MappingEdge2d * | edge (const uint edge) const |
virtual MappingQuad2d * | part (const Real2d x0, const Real2d y0) const |
virtual MappingQuad2d * | clone () const =0 |
Returns a copy of the map. | |
virtual bool | straight () const |
Protected Member Functions | |
virtual std::ostream & | info (std::ostream &os) const |
Returns information in an output stream. | |
A 2D element map for a quadrilateral. The reference element is the unit square.
Definition at line 667 of file elementMaps.hh.
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pure virtual |
Returns a copy of the map.
Implemented in concepts::MapQuad2d, concepts::VertexQuad2d, concepts::BlendingQuad2d, and concepts::PartMappingQuad2d.
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inlinevirtual |
Returns a copy of the edge mapping of one edge. The edge mappings are directed counter-clockwise, i.e. for the lower edge from the left lower vertex to the right lower one.
edge | number of edge, i.e. 0 - lower, 1 - right, 2 - upper, 3 - left |
Reimplemented in concepts::VertexQuad2d, concepts::BlendingQuad2d, and concepts::PartMappingQuad2d.
Definition at line 731 of file elementMaps.hh.
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pure virtual |
Returns the Hessian in a 2D linear map
i | coordinate (0 = x, 1 = y) |
Implemented in concepts::MapQuad2d, concepts::VertexQuad2d, concepts::BlendingQuad2d, and concepts::PartMappingQuad2d.
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protectedvirtual |
Returns information in an output stream.
Reimplemented from concepts::Map2d.
Reimplemented in concepts::MapQuad2d, concepts::VertexQuad2d, concepts::BlendingQuad2d, and concepts::PartMappingQuad2d.
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pure virtual |
Returns the Jacobian in a 2D linear map.
Implemented in concepts::MapQuad2d, concepts::VertexQuad2d, concepts::BlendingQuad2d, and concepts::PartMappingQuad2d.
Returns factor of differential element integrating over an edge.
The factor is either or .
The routine exists explicitly because it is more efficient to implement it than to use jacobian itself, i.e. for affine elements the line element is constant.
x | local variable on edge (in [0,1]), stands for or |
edge | number of edge, i.e. 0: , 1: , 2: , 3: |
Reimplemented in concepts::VertexQuad2d, and concepts::BlendingQuad2d.
Returns a point in 2D mapped from the unit square [0,1]2 onto the element in the original mesh.
Implemented in concepts::MapQuad2d, concepts::VertexQuad2d, concepts::BlendingQuad2d, and concepts::PartMappingQuad2d.
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virtual |
Returns a new object of an element map for a rectangular part of the reference cell defined by the two points.
Reimplemented in concepts::VertexQuad2d.
Reimplemented in concepts::VertexTriangle2d.
Definition at line 37 of file elementMaps.hh.